Projects
Every game I’ve put out, from a Steam VR release to a Pong clone, plus the tools I build for other developers.
Games
5 so far
Tools
Open source on GitHub
-
playwright-agentic-kit
Playwright E2E template where AI agents plan, write and repair tests from structured app context, and humans review every change.
-
llm-eval-kit
QA template for AI-proposes, human-decides workflows: pipeline tests, golden-dataset evaluation, and seeded faults that prove the evaluation can fail.
-
PerfGoblin
Performance overlay for Unity: FPS, memory breakdown, script timings and frame-spike analysis in the Game View. Stripped from release builds.